VR Metaverses: Which Blockchain Metaverses Already Support VR?

1. What is the Metaverse? What is VR?

  • The Metaverse is a persistent (it never stops), interoperable 3D virtual world — the successor to the mobile internet (from Matthew Ball).
  • For Meta and Mark Zuckerberg, the Metaverse is “an embodied internet, where instead of just viewing content — you are in it.” (Verge Interview).
  • For entrepreneur and investor Shaan Puri, it’s a point in time — when our virtual lives are worth more than our physical lives.
  • For Bankless, the Metaverse (at least a part of it) means digital ownership — nobody, not Google, not Facebook, not even the state can take anything away from you…

2. Are VR Metaverses the future or just a fad?

Boy enjoys VR Metaverses via his headset
  • It is unnatural and claustrophobic for people to wear 3D glasses for long periods of time — no matter how excellent the technology develops. You’re cut off from your environment, which becomes unbearable over time. That’s why the Metaverse might be more AR — augmented reality, mixing the real world and the virtual world. (You can read the whole argument in a detailed article by Louis Rosenberg).
  • Nobody wants to wear bulky glasses all day — especially if it makes some people sick. The technology is still nascent and…
  • No one can give an exact timeline for when it will be solved: Bill Gates says in three years we’ll all be holding meetings with VR and avatars… Zuckerberg says in the Verge interview, “But I think we’re going to be there by the end of this decade…” which could also mean we have no clue.
  • Most of all, the feeling of being present: Feeling someone next to you who is thousands of miles away… smelling the fragrant cheese of a pizza as you enter a restaurant in a game… to immerse yourself completely in a world — only VR can make that possible.
  • The technology has made tremendous improvements: “The first consumer Oculus (2016) had a resolution of 1080 × 1200 per eye, while the Oculus Quest 2, released four years later, had 1832 × 1920 per eye (roughly equivalent to 4K).” As Matthew Ball says in his Metaverse Primer.
  • And Lastly, it could be a self-fulfilling prophecy: It feels like everyone is working on the VR Metaverse — Meta, Microsoft…. — maybe that’s why it’s inevitable?

3. Which VR Metaverses are already “haunting” the Blockchain?

  • Somnium Space is a Metaverse that you enter either via your browser or via a VR client. It consists of 5,026 plots of land, which come in three sizes. Landowners can build their own homes and animations on their land using both the Builder and the Somnium SDK. Somnium Space is the closest thing to a “Ready Player One” Metaverse in vision and implementation so far.
Screenshot from Somium Space Website
  • Crypto Voxels: Works similarly to Somnium Space. The land is divided between the creators of CryptoVoxels (Nolan Consulting) and the investors. What’s special about Crypto Voxels? You can display your NFTs, which has allowed this Metaverse to quickly conquer the art scene. It has become a meeting place for art communities.
  • Spatial: Think of it as a Louvre for your NFTs, a pub to meet your friends. You can create your own showrooms that you or your friends can visit… everything via VR, AR, desktop, or your smartphone…

4. Which metaverses want to adopt VR?

  • Decentraland is the largest blockchain Metaverse that is live so far (by market cap of its token MANA). A few clicks via your browser is enough, and you can dive into this world. Furthermore, in the Decentraland Roadmap 2022, this virtual world has announced to develop a VR client as well. The goal is the second half of the year.
  • Fluf World (burrows): Is “A metaverse ecosystem of NFT character collectables and a global, creative community.” — with the NFT collections Flufs, Party Bears, and Thingies. They meet in the Burrows, the “Metaverse LAND” of the Flufs. These Burrows bring breeding, interaction, and land ownership to the Fluf World.
  • Bit.Country: This is not a single Metaverse, but a multitude of Metaverses created by its users — with their own rules and their own tokens. These “mini-Metaverses” are located on the map of Bit.Country — the Continuum. Bit.Country will be divided into two worlds: a 2D world for social media and a 3D gaming world that you can explore via VR.
  • Bloktopia is a skyscraper consisting of 21 floors (do you get the allusion?). There you will play, learn and of course, earn money — for example through advertising on your virtual real estate. Everything is to be experienced in high-resolution graphics with your VR headset.
  • Cradles: Origin of Species describes itself as “a prehistoric metaverse powered by blockchain that lets you use your VR device for an immersive experience, choosing from many species to play as and exploring the virtual world from your soul” (Cradles on Medium). In this game, anyone can slip into an extinct species and earn NFTs and tokens in either the “Main City” or the “Adventure Zone”. One of the special points is “Entropy” — your world will shrink, rot, and break if you don’t take care of it…

5. How MGH is investing in both AR and VR Metaverses

MGH Treasury with VR Metaverses and AR Metaverses

6. Conclusion to VR Metaverses

How Can You Stay up to Date and Keep in Touch with MGH?

About MGH

  • DAO Governed LANDs: MGH DAO collaboratively acquires, populates, and monetizes LANDs and respective in-game assets.
  • Valuation Algorithm: Our Valuation Algorithm allows fair pricing for LANDs and will be gradually adopted to more Metaverse Assets.
  • Dataverse Tools: MGH DAO is developing intuitive data tools which can be leveraged by users and ecosystems alike.
  • Intuitive Metaverse d’Apps: Use MGH DAO’s tools to navigate through the Metaverse and leverage MetaFi.

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MetaGameHub DAO combines Utility, Governance & Data in one holistic Ecosystem to allow transparent NFT Valuation and Curation within the Metaverse

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MetaGameHub DAO

MetaGameHub DAO

MetaGameHub DAO combines Utility, Governance & Data in one holistic Ecosystem to allow transparent NFT Valuation and Curation within the Metaverse

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